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  1. modeling - What exactly is "hard surface modelling"? - Blender …

    Jan 26, 2018 · I've seen the term "hard surface modelling" on CGCookie and wanted to know what it means and how it differs from regular modelling.

  2. Hard surface modeling - How to model engraved lines?

    Mar 6, 2021 · Video: Blender Hard Surface Modeling | Slice Operation Method 3 - Mask Modifier A flexible method that uses the existing edge loops of the mesh and Bevel and Mask modifiers …

  3. modeling - How To Hard Surface Model A Tron: Legacy 2nd Gen …

    Apr 21, 2024 · This has been surprisingly difficult for me to approach, and it is showing the cracks in my modeling abilities. I have been learning Blender since 2008, but I've never dived deep …

  4. modeling - When and when not to use subdivsion surfaces?

    Jul 5, 2018 · I am new to 3D modelling and wondering if someone could break down when and when not to use subdivision surface modelling. I am thinking more in terms of hard surface …

  5. Soft modeling vs hard modeling in blender - Blender Stack Exchange

    Jul 30, 2019 · What is the difference between hard and soft modeling in blender? My understanding is that blender is primarily a soft modeling software program used for animation …

  6. Hard surface modeling - Knife - Blender Stack Exchange

    Jun 8, 2020 · The Subdivision Surface modifier (which it looks like you are using) smoothes the object based on the average of the points. So in order to make a crease look sharper, add …

  7. modeling - When is it necessary to have a continuous mesh over …

    May 27, 2020 · Hard surface modeling can use various separated parts, just as you say--and even boolean them together without worry--because the end result will not need deformations. …

  8. Struggling with clean topology for a wall socket (hard surface …

    Dec 16, 2025 · I’m working on a small hard-surface modeling exercise: a wall electrical socket. I’m having a hard time figuring out what the right approach is to keep the topology clean, even …

  9. modeling - Bevel and Subsurface makes concave corners weird

    Mar 2, 2019 · In hard-surface modeling there are often sharp edges and smooth, flat areas side by side. To get smooth areas, subdivision surface modifier is used. Edges that need to stay …

  10. modeling - Modelling Advice Using Boolean - Blender Stack …

    Feb 9, 2020 · If you're interested in hard-surface modelling then I recommend watching the videos by Gleb Alexandrov and Aidy Burrows, specifically the Boolean Modifier 2.8x video. The …