All the Latest Game Footage and Images from Girl Like A Dreaming Two in a Restless Night Carve your own path through swirling bullet barrages!Face stages that seamlessly shift between 2D and 3D, using ...
Just saying a game will have a big open world isn't enough anymore. To be great, open-world games need to do these 5 things.
Despite being one of its more unpopular games, Bethesda has no plans to stop supporting Starfield and pledges that future ...
Todd Howard has said The Elder Scrolls 6 will mark a return to the studio’s “classic” role-playing formula, drawing comparisons to The Elder Scrolls V: Skyrim. Speaking on February 18 during an ...
Todd Howard, the creative director at Bethesda Game Studios, has given fans a tease as to what to expect from The Elder Scrolls 6 - but caveats it by reminding us that it’s still a while away just yet ...
Fatekeeper looks like Skyrim at first glance, but its curated world design and skill-driven combat suggest a very different ...
Todd Howard went on the Kinda Funny Games podcast and revealed new infromatinon on Elder Scrolls 6, Creation Engine 3, and ...
A Skyrim player has created a functioning elevator using a cabbage and some very clever thinking. The effort is amusing the Skyrim community not only for the creativeness the player exhibits, but also ...
As examples of Bethesda's classic games, where players explore the world in a similar way, Howard names Skyrim, Fallout 3, ...
The Elder Scrolls 6 is set to return to a 'classic Bethesda game' like previous entries such as Skyrim and Oblivion, Todd Howard has said.
We're coming back to that classic style that we've missed, that we know really, really well,' Bethesda's Todd Howard on The Elder Scrolls 6.
The Elder Scrolls 6 is going to be a return to Bethesda's "classic style" of games, according to Bethesda director Todd Howard.