Assassin's Creed Shadows' gets a lot right, but it feels like Ubisoft is really floundering figuring out what to do with the series' modern-day story.
While it’s not quite as good as Ubisoft's roast of the world’s most pathetic man, Assassin’s Creed Shadows is still a fun time. Clearing out castles as a neck-slitting shinobi is bloody brilliant now that this series,
Worldwide, Shadows has reached more than three million players so far. Shadows had the second-highest day-one sales revenue for any Assassin's Creed game, only trailing Valhalla. Shadows did beat Valhalla by one measurement, though, setting a record for the most day-one digital revenue on the PlayStation Store for the Assassin's Creed franchise.
Ubisoft (UBSFY) announced that Assassin’s Creed Shadows reached 1 million players on release, but that might not be the win investors hoped for. That’s due to the extreme development costs that went into making the video game developer’s “AAAA ...
dialogue choices and quests were enough to make it seem like Ubisoft had been successful in its pivot. But the more of these RPGs it makes, the more the gaps become obvious. Assassin's Creed Shadows is chock-full of RPG systems—possibly more than any ...
Shadows haven't made major changes to the game based on the poor reception of Star Wars: Outlaws. However, they may add a higher difficulty level in the future.
The UK's latest physical games chart is here, and Assassin's Creed Shadows is still top of the pile. It's number one for the second week in a row, with 84 per cent of the boxed copies sold being the PS5 version.
Ubisoft shares surged on Friday after the French video game publisher announced a deal to spin out some of its best-selling franchises.