Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early ...
TIGA, the trade association representing the UK video games industry, has urged the Government to enhance the Video Games Expenditure Credit (VGEC), including by raising the rate of relief for smaller ...
How licensed games are evolving beyond traditional tie-ins, using PAW Patrol: Dino World to examine how games can expand ...
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has joined the company as ...
Atari has announced that Matt Hall has been appointed EVP, Atari Mobile, a new position reporting to Wade Rosen, Atari ...
Manufacturers of semiconductors and components are now facing growing pressure. AI is consuming huge amounts of memory, ...
FAN, a new social platform built exclusively for the global video game community, today officially announced the launch of its Public Beta. Gamers from around the globe can now access the platform, ...
This is a press release posted alongside our usual editorial content. The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider ...
Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how ...
This is a press release posted alongside our usual editorial content. Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing ...
What does AI mean for games discoverability? Do creator marketing strategies still work? How can developers turn crowdfunding backers into long-term advocates? And what really happens when a game ...
A moving image can communicate a game’s atmosphere long before a playable build exists. That makes it useful for discussing art direction, planning a trailer or explaining a proposed scene. It also ...