Just saying a game will have a big open world isn't enough anymore. To be great, open-world games need to do these 5 things.
Despite being one of its more unpopular games, Bethesda has no plans to stop supporting Starfield and pledges that future ...
Fatekeeper looks like Skyrim at first glance, but its curated world design and skill-driven combat suggest a very different ...
Todd Howard went on the Kinda Funny Games podcast and revealed new infromatinon on Elder Scrolls 6, Creation Engine 3, and ...
A Skyrim player has created a functioning elevator using a cabbage and some very clever thinking. The effort is amusing the Skyrim community not only for the creativeness the player exhibits, but also ...
As examples of Bethesda's classic games, where players explore the world in a similar way, Howard names Skyrim, Fallout 3, ...
The Elder Scrolls 6 is set to return to a 'classic Bethesda game' like previous entries such as Skyrim and Oblivion, Todd Howard has said.
We're coming back to that classic style that we've missed, that we know really, really well,' Bethesda's Todd Howard on The Elder Scrolls 6.
The Elder Scrolls 6 is going to be a return to Bethesda's "classic style" of games, according to Bethesda director Todd Howard.
Bethesda finally nudged The Elder Scrolls 6 out of the shadows and promised a return to the RPG roots that made Skyrim untouchable.