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The games you used to need a console for are heading to iPhone: 5 reasons developers are taking mobile players seriously
Apple's App Store chief explains the push for premium games on iPhone and iPad, including new tools helping PC and console titles make the jump to mobile.
Is viral puzzle game Block Blast rigged? A developer’s backend deep dive reveals how a secret “death algorithm” and ad-harvesting strategy are driving millions in revenue.
Open-source nxnative repackages Switch games you own as native iPhone, iPad and Mac apps, with no emulator. Here's what you ...
Based on its advertiser analysis and app-store download/revenue ranking modules, SocialPeta has compiled the September 2026 ...
To introduce the expanded platform to new players, Remix is launching The Missing Bitcoin. The hunt takes place inside ...
These are some of my favorite apps for Windows. They handle crucial networking, security, and productivity tasks. and they ...
Meta announced several new SDKs and features to enhance spatial apps on Quest and Meta VR Glasses, alongside major spatial ...
The iPhone Duo recently launched on October 23rd as Apple’s entry into the foldable phones market, bringing a distinct screen ...
New App Store chief Carson Oliver discusses the future of mobile gaming, Indie Games Week, and how premium titles fit with ...
TiMi Studio Group and The Pokémon Company's Pokémon Unite is ending service on March 23rd, 2027. In-game purchases have ...
CRWN, the mobile games studio Lucra invested in earlier this year, builds the 90-second, skill-based mini-games in Devilfish’s free-to-play library. With Lucra’s SDK, those same games will support ...
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