VKD3D-Proton is an incredibly important project for ensuring Direct3D 12 games run well on Linux / SteamOS using Vulkan, with ...
After nearly a decade, Vulkan is finally becoming the graphics standard in Android when Android 16 debuts sometime after April. Google highlights it as one way to enhance graphics, while the Android ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
Flying in X-Plane 11 can be breathtaking, but low FPS can ruin the immersion. With the right settings, tweaks, and GPU optimizations, you can transform performance without expensive upgrades. From ...
The Khronos Group today launched Vulkan 1.1, the first big revision of its vendor-neutral, cross-platform GPU API. The new revision standardizes a handful of features that were previously offered as ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
Valheim's bosses aren't the only thing to get a buff in the Viking game's latest update, as the introduction of Vulkan support for Windows players means your gaming PC might see a boost in performance ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...