The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
Using OpenGL and GLUT, you can increase the speed of your image processing by using the power inside your system's GPU. Video games have been making full use of GPUs for years. Now, even nongraphical ...
covers creating a shader library and writing a texturing and a lighting shader as a next step after reading through the Orange Book There are plenty of examples of GLSL shaders available in print or ...
When we spoke of Steam for Linux yesterday, many of our readers were wondering just how competitive OpenGL is these days when compared against Direct3D. This can be quite the tricky question as, when ...
In modern projects, to produce a nice looking scene the engine will render thousands of different objects: characters, buildings, landscape, effects and more. Of course, there are several ways to ...
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