John Breeden II is an award-winning journalist and reviewer with over 20 years of experience covering technology and government. He is currently the CEO of the Tech Writers Bureau, a group that ...
Acquisition integrates Adact’s gamification technology into Optimove’s Positionless Marketing platform to build the future of gamification and loyalty NEW YORK, NY, March 03, 2025 (GLOBE NEWSWIRE) -- ...
The problem with learning in recent years across all levels of schooling is that, somewhere along the way, we lost how to make it fun. Instead, it’s become a chore or punishment to kids and their ...
Summer is over, and while I’m always sorry to see it go, fall in New England is an exciting time. Everyone hunkers back down to work and there’s a sense of renewal and possibility. Right now, I’m ...
Whether consumers download a mobile app, respond to an email survey, or engage with a new brand at an event, they have come to crave (and expect) some sort of incentive or reward from nearly every ...
Opinions expressed by Entrepreneur contributors are their own. Lots of people get confused by the term “gamification.” The “game” part of the dictionary-recognized word can be considered somewhat of a ...
The gaming industry has plenty to teach other businesses about how to keep customers engaged. This is why a range of industries has turned to gamification or the use of gaming and game design ...
We demonstrated that our long-term bet on product innovation, modern technology, and regulated markets can scale very ...
– Led by 7GC, SeventySix Capital, Steve Kuhn, with participation from NBA MVP Giannis Antetokounmpo, amongst others. Lucra’s Funding Will Power an Expanded Product Offering and its Launch into New ...
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