Graphics Cards RTX 40-series graphics cards can now enable Frame Generation in unsupported games via the drivers: up to a 44% fps improvement in my initial tests Graphics Cards The latest AMD ...
Screen tearing and stuttering in PC games just suck. We both know it and VSync really isn’t a great solution. NVIDIA acknowledged the issue by introducing Adaptive VSync to help eradicate visual ...
I have a monitor that is 60hertz. My vsync in game is 60hertz which is the same as my monitor. I know, I am being dumb here. But I want this explained to me like I am 3. I've read how refresh rate ...
VSync, what is it to start off? VSync or Vertical Synchronisation as its known is a solution that was designed long ago to rectify the issues caused when the frame rates given by any game went over ...
In addition to introducing a new graphics card based on new GPU, NVIDIA is also unveiling a number of new features and capabilities coming with the GeForce GTX 680, namely GPU Boost, Adaptive VSync, ...
Making up for March's relatively dull update, Nvidia has announced what it deems an "essential upgrade for all GeForce users." Released yesterday, the 301.24 beta drivers carry many of the goodies ...
GameSpot may get a commission from retail offers. At GDC 2011, Epic Games (maker of Gears of War) unveiled Samaritan, an eye-popping technical demo that showed what was possible with Unreal Engine 3 ...
Whether or not NVIDIA would like to admit it, ATI's Eyefinity certainly changed the way we all deal with multi-monitor setups. As a result in the 500 series products there was multi monitor support ...
Whether or not NVIDIA would like to admit it, ATI's Eyefinity certainly changed the way we all deal with multi-monitor setups. As a result in the series 500 products there was multi monitor support ...
NVIDIA today launches its long-awaited Kepler architecture with the help of the GeForce GTX 680. For the past couple of weeks, we’ve been working towards posting a robust launch article on time, but ...
High end mobile graphics chips have classically suffered in two ways: performance and power. Performance never approaches that of desktop GPUs while power consumption results in short battery life and ...