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Link, Nintendo and The Legend of Zelda
Nintendo Made Link Talk in The Legend of Zelda: Echoes of Wisdom But 'It Felt Really Wrong'
Nintendo tried making the historically quiet Link talk in The Legend of Zelda: Echoes of Wisdom but ultimately decided against it because it "felt really wrong." In an interview with Famitsu translated by Automaton,
Nintendo almost broke the golden rule with Link in Zelda: Echoes of Wisdom, but not for a good reason
Eiji Aonuma, producer of The Legend of Zelda franchise, says they almost voiced Link in the latest entry in the series, Echoes of Wisdom.
Link was going to speak in Zelda: Echoes of Wisdom, but Nintendo thought it ‘didn’t feel right’
However, because Zelda is the protagonist in Echoes of Wisdom, the idea was originally that she would be the only character with no dialogue, allowing Link to have lines for the first time. “Actually, Link was speaking at first,” Aonuma confirmed.
Nintendo Confirms Surprising Cut Feature from Zelda: Echoes of Wisdom
Director Satoshi Terada and producer Eiji Aonuma revealed that Link was originally going to speak in The Legend of Zelda: Echoes of Wisdom. They explained that even after having some written dialogue for Link, the idea was scrapped because it felt strange.
The Legend of Zelda Echoes of Wisdom Almost Had Link Speak
The Legend of Zelda Echoes of Wisdom had many changes from past games, and one almost had Link talking for the first time!
The Legend of Zelda: Echoes of Wisdom for Switch Drops to as Low as $39.99 for Black Friday
Woot! (owned by Amazon) has just dropped the price of The Legend of Zelda: Echoes of Wisdom for Nintendo Switch to only $44.99. That's already the best price we've seen for the latest Zelda game for the Switch,
Echoes of Wisdom: Legend of Zelda developers talk game themes, timeline, favorites
The developers of the newest game in the Legend of Zelda series give a behind-the-scenes look at Echoes of Wisdom and its development.
Echoes Of Wisdom Lead Says There's "Lot Of Possibility" For More 2D Zelda Games
Echoes of Wisdom is a pathbreaking game in the iconic series, as for the first time, the protagonist is actually Zelda. The game sticks to the original Link to the Past format of having top-down perspective,
"He'd never say that": Why Nintendo decided against letting Link talk in Zelda: Echoes of Wisdom
Echoes of Wisdom, Link was finally supposed to get a voice and have real dialogue. But anyone who has played the game knows that Nintendo didn't commit to their plan. Now, they have revealed why they didn't give Link a voice in Echoes of Wisdom as intended and here is why – and you know what?
Yahoo
2d
Zelda: Echoes of Wisdom nearly broke Link's 30-year vow of silence, but Nintendo decided to keep him mute because no one knew what he would say
Thankfully, that confusion eventually helped build out the story - with Nintendo and Grezzo requiring a setting where it made ...
2d
on MSN
As Zelda fans spot a big Master Sword mistake, Smash Bros creator Masahiro Sakurai reveals how he fixed it for his fighting game series
You'll never be able to unsee it ...
Gameranx
8h
Legend of Zelda Producer Says He Focuses On Gameplay First, Then The Story
The Legend of Zelda has been going through various shifts in style over the last several years, and gameplay was always the ...
2d
on MSN
Why the classic Zelda formula is so durable — and so tough to imitate
Longtime producer Eiji Aonuma and the directors of "Echoes of Wisdom" explain why the classic Zelda formula is so durable — ...
GameSpot
2d
Like Mario, Zelda Series Should See 2D And 3D Games Going Forward
Speaking with BBC, Zelda producer Eiji Aonuma discussed the future of the series after the recent release of The Legend of ...
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